Interest based ambient awareness
Wed, 29/10/08 – 8:51 | No Comment

Social scientists refer to the craving for online contact as “Ambient awareness”. They liken the feeling to being similar to being physically near someone and sensing their mood by their body language, mood and comments.
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Consumer Generated Games

Submitted by User Imageifarmer on Saturday, 20 May 2006One Comment

Tayfun King from the BBC writes an excellent article on how game development is evolving to include provisions for Consumer Generated Content.

game

Perspective: Game development is costing upwards of US$20 million, so it makes sense to tap into Consumers to create content which reduces costs. However, I think the big positive is to extend the games life and spread the games usage through word of mouth.

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  • no imagegame downloads (Check me out!) said:

    Did you know Millions of People Constantly Downloading Games-Music & Movies Online.Think about the PROFIT !

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